Tune in and listen to our interviews with the masters! We ask the masters for much wanted answers where we discuss their lives, the industry and what's happening in the CG industry now.how to stay current and what's growing and changing in the ever evolving world of CG. Listen to their struggles, their inspirations and how they got to where they are today including tips and tricks to surviving in a competitve world of CG.
Nicolas has been in the industry since 2005 and worked for top studios like Ubisoft Montreal, Blur studio and Naughty Dog. During that time he has contributed to a few AAA game titles as a Senior Character Artist including the Assassin's Creed franchise and currently Uncharted 4 along with working on high profile cinematic game trailers such as Resident Evil, League of Legends, FarCry3, Dishonored, just to name a few. He is now working at Riot Games as a Character Artist.