In this interview, Alessandro goes over a few of his amazing game res and high res characters explaining processes, his render passes and how he got to be where he is now in the industry. He displays his great skills and workflow using Zbrush and how important it is to pay attention to details and understand the process of character creations. Feel free to watch this great and inspiring video by Alessandro and stay tuned for many more!
Working as a lead character modeler at Blur Studios, Alessandro specializes not only in Character Modeling but also texturing and lighting. This very experienced and highly talented artist has worked on titles such as Mass Effect 2, Fable 2 and 3, Arkham Origins, Elder Scrolls Online and much more.CGMA is also honored to have Alessandro as an advisor on our Advisory Board.