CGMA - Creating Stylized Game Assets

2020 | Fall Registration - Only 2 Weeks Left!

Registration for our Fall Term closes in 2 weeks. Enroll Now!

Creating Stylized Game Assets

A 10-week course for creating finished props and environment assets with hand-painted textures for a stylized game

Course overview Course overview

Course Overview

From concept to finished assets

Students learn how to make stylized, hand-painted 3D art for video games. The course will cover the whole process from concept, model, texture, to completed asset. Students will create a variety of smaller projects, and one larger scene for their portfolio that targets their individual career goals. In the last week, there will be a stylized art test to give students a feel for what it takes to apply for a job on a stylized game! Students will be painting textures in Photoshop and mapping their textures onto 3D assets. Some assets will be provided, but students are encouraged to create their own.


Course Format:   Standard
Lecture Type:   Pre-recorded
Feedback:   Individual recordings
Duration:   10 weeks
Assignment:   Deadlines each week
Q&A:   Once a week
Materials:   Photoshop, 3D-Coat, and a 3D modeling program (3ds Max preferred)
Skills level:   Intermediate
Prerequisites:   Basic painting and modeling skill. Course pre-req's: Intro to Production Modeling, Zbrush for Concept & Iteration & Digital Painting

Creating Stylized Game Assets WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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Lecture: Introduction to different types of stylized art from different studios and artists Demo: Model, UV, and paint a cube
Lecture: Fixed camera angles in different games and 2.5D techniques Demo: 2.5D plant demo
Lecture: Focus on story and readability, purpose should be clear Demo: Rough sketch, blockout model, paintover
Lecture: Symmetry, instances, and references Demo: Modeling, UVs in 3ds Max and 3D Coat, painting metal, and painting emissive textures
Lecture: Composition and color theory Demo: Concept sketching and painting
Lecture: Why and how to use tiling textures Demo: Painting grass, dirt, and stone, tiling in Photoshop and 3D Coat, and blending terrain
Lecture: Cards and alpha textures Demo: Painting plants, wood, and metal
Lecture: Refining and final value, color, and composition tweaks Demo: Painting cloth and leather, and polish
Lecture: Art tests and online presentation Demo: Matching the style of a specific game (Fallout style Dieselpunk as an example)

Igniting your imagination

Ashleigh is a prop artist with seven years of experience in the game industry making stylized 3D art. She is currently at Blizzard Entertainment working on the World of Warcraft team, and has worked on five expansions: Mists of Pandaria, Warlords of Draenor, Legion, Battle for Azeroth, and Shadowlands. Her expertise is in hand-painting low poly game art, focusing on creating cultures and storytelling through objects--like a virtual set decorator. Ashleigh got her start with a traditional art education—a Bachelor of Fine Arts in Communication Arts (Illustration) from Virginia Commonwealth University—and then moved into game art with a Master of Interactive Technology from The Guildhall at SMU. Now in addition to making WoW she instructs students, does portfolio reviews, and mentors new artists at Blizzard.


October 5th!

Fall TERM Registration

Jul 27, 2020 - Oct 12, 2020




October 5th!

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

environment design Benefits


What makes this learning experience unique?

Personal Feedback

Receive personal individual feedback on all submitted assignments from the industries best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

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